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Archive for Management

Learning how to make UX decisions

I just had a great time recording a Userability Podcast where Jared Spool and Robert Hoekman answer my questions about how UX practitioners can learn to make good decisions about which methods to employ in their work.

[I'll update this with a link once it's published]

My question is an old concern about how new practitioners are being introduced to User Experience Design and Research practices by being fed a multitude of methods and not given much support about how to decide the right circumstances to use them.

It is not sufficient just to know how a certain method works. It is also not sufficient having used that method once or twice. What is it about our experience as practitioners that makes us better or worse decision makers? How do we choose to dedicate time and money to an 8-week long project to produce personas instead of a different approach?

What distinguishes the practitioners that not only choose methods and know how to apply them, but choose the methods that are most effective for a given problem?

A few years ago, Jared himself told me a story about an experiment where two distinct research teams (unaware of each other I believe) were given the exact same research goal and employed the same methodology to achieve it, and came up with different results and findings.

When that sort of thing happens, I wonder: Can we really trust our methods? But more importantly, if we accept that our methods are not really scientific and that we can’t really have a high level of confidence about the results we end up with, how do we choose one over another?

Somehow we just do. But some do better than others. Some do MUCH better than MANY others. If you have the opportunity to work with practitioners with enough experience and knowledge, you see excellent arguments for why to do A versus B for a given set of circumstances. So yes, only experience will help one make better choices, but everyone’s experiences are different. As a way to try to educate new practitioners we coach and mentor by teaching the methods and also giving advice such as “be flexible” and “don’t marry a particular process” and “figure out what kind of problem you are trying to solve first”, which are all excellent advice, but not strategic enough and often not practical enough that it can really help someone make a decision when they are faced with a new challenge.

Jared’s opinion is that our field is still too young and we haven’t yet been able to articulate the criteria we use in that decision-making process. I agree, however, it worries me that many think they are advancing in their practice because they know more, when in fact, they just learned new methods, but don’t really have the skills to assess risks, and benefits, between choosing one over another.

Being a runner gets you to the finish line, knowing which way to run wins the race. I really hope we become better equipped to pass on knowledge about how we make choices and why because, paraphrasing Jared, knowing a lot of recipes a restauranteur does not make.

Hello World, I’m Back

Today I have the great pleasure to announce I’m concluding an extremely important phase in my life, managing the Information Architecture and Usability for Comcast Interactive Media, and starting a new one, as Principal of Information Architecture for the same Comcast Interactive Media.

Yes, you read that right: I’m not going anywhere, yet, I’m going forward!

Coming to Comcast was a great opportunity for me – I wanted to work for a large organization and experience the trials and tribulations that my clients expressed when I worked as a consultant. I also wanted to manage a larger team and experience the challenges of long-term people management. Comcast welcomed me with an opportunity to do all that and more. Not only to manage people, but to start and build a team from scratch; not to just be in a large corporate environment, but establishing a new competency (information architecture and usability) across a very large organization.

This was a very enriching experience and I’m extremely satisfied with the outcome. What a learning experience! Fortunately for me, realizing that I reached this point didn’t mean I’d come across a dead-end at Comcast. Comcast Interactive Media is continuing to grow and so we came up with the Principal position, allowing me to keep growing and focus on new strategic challenges.

As Principal of Information Architecture I’ll be responsible for evolving the vision and establishing UX best practices across Comcast Interactive Media properties. Those include Comcast.net, Fancast, Ziddio.com, GameInvasion, Chill and all Comcast Cable, High-Speed Internet and Voice services.

I couldn’t possibly do that without passing on the baton of managing team and practice to someone else. That is a hard call to make given that this is “my baby” and I want the very best. Which is why I’m THRILLED that my dear friend Dennis Schleicher stepped in to take on the Director of IA role. Dennis is one of the nicest people I know. I’m not just saying that because we share a love of cheese. He’s also very talented and inspiring to be around – nothing seems impossible or hard when you discuss it with Dennis – you know you are talking to an anthropologist when you start answering your own questions. Welcome Dennis!

I’m very excited about all this so I’ll try and blog a little more frequently to talk about what I’m up to. The last I’ll add today is really the only reason I decided to write this post, to say thanks to the absolutely fantastic team that made this possible for me. Crystal Kubitsky, Eddie James, Austin Govella, Aparna Ramchandran, Paul Kali, Cynthia Hoffa and David Fiorito. You all rock. I hope I have reminded you of that frequently enough and I hope you are as proud of this team as I am. I can’t wait to continue working with you.

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